back to work

...hopefuly. I've been quite busy lately, changing job (actually just quiting the old one), changing home, city, even country. Nevertheless, I managed to do some work on the c++ version of my project. Basically, it is just particles - plane collision, but I've elaborated it a bit, just for fun: it will draw an image (have to be 128x128, 24b/pixel; it will use any "image.bmp" found in the current directory or a bmp file given as parameter, like painter animage.bmp)  with a "beam cutting through steel" like effect. Use the pagedown/pageup keys to increase/decrease the beam velocity.

Click the image below to download the executable (win32) . You can get the sources as well. You will need my old windows wrapper library if you want to build it yourself.